.. _EEex_ReadByte: =================================== EEex_ReadByte =================================== Read a single byte from an address location. Technically this function reads a dword from the given address, extracting and returning the "index"th byte :: EEex_ReadByte(Address, index) **Parameters** * **Address** - the address in memory to read a ``DWORD`` value from * **index** - the index of the ``DWORD`` to read and return as a ``BYTE`` value from **Return** Returns a ``BYTE`` value **Examples** :: local m_visibleArea = EEex_ReadByte(m_pObjectGame + 0x3DA0, 0) -- (byte) :: EEex_ReadByte(EEex_GetActorShare(actorID) + 0x24, 0x2) -- index 2 (3rd byte) of dword **See Also** :ref:`EEex_WriteByte`, :ref:`EEex_ReadWord`, :ref:`EEex_WriteWord`, :ref:`EEex_ReadDword`, :ref:`EEex_WriteDword`